All-Seeing Eyes – a trait part from creatures with Truesight. Used for items that grant truesight or see through illusions.

Harvesting

  • Check: Medicine or Survival – DC by the creature’s grade (Low 10 · Medium 15 · High 20 · Supreme 25 · Mythic 30)
  • Load: light – 1 portion (see Time and portions)
  • Drawback damage: Force · Ruin damage: Radiant

Grade by creature CR

Creature CRGradeCapacityDC
0–2Low1010
3–6Medium10015
7–11High1,00020
12–17Supreme10,00025
18+Mythic50,00030

Trait parts go in the special slot of a recipe card when an item should have a special ability. Nord’s crafting-time reduction is not used; instead the extra MP is paid on top.

Creatures with this part (12)

Couatl (CR 4), Glabrezu (CR 9), Gynosphinx (CR 11), Nalfeshnee (CR 13), Planetar (CR 16), Marilith (CR 16), Androsphinx (CR 17), Balor (CR 19), Pit Fiend (CR 20), Solar (CR 21), Lich (CR 21), Kraken (CR 23)