Cities, towns and villages. Gardens, weeds, cellars and workshops hold more than you think – a weed is just a plant out of place. Specialty finds here are in someone’s possession and must be bought, bribed or charmed out of them.

Power site theme: arcane and divine (see Themes).

What’s here?

Loading tool …

Set the climate and season where the party is. The tool lists everything that grows here right now, how plentiful it is and where exactly it grows. When a player says what they look for, narrow the list, let them roll the gathering check and type in the result – the tool tells you what they find and how much. Full rules: Foraging.

Printable tables

Prefer real dice? Pick the table for what the party is searching for and roll d100. Common finds take up more of the die than rare ones (Low 4 : Medium 3 : High 2 : Supreme 1). A result that doesn’t fit the climate, season or spot means nothing turns up. DCs and gathering are in Foraging.

Herbs & plants

d100IngredientGradeDCMin. workWhere
1-4Barrel CactusLowNature 101 minuteFound in copses and in fields (arid climate).
5-9CrabgrassLowNature 1010 minutesFound in fields, in pastures and in prairies (temperate climate).
10-13Crenata Holly BerriesLowNature 101 minuteFound in gardens and in thickets (temperate climate).
14-18DaisyLowNature 101 minuteFound in fields (temperate climate).
19-22DandelionLowNature 101 minuteFound anywhere.
23-27Ivy BerriesLowNature 101 minuteFound clinging to the structures (tropical climate).
28-31Ornamental CactusLowNature 101 minuteFound in structures (homesteads) (arid climate).
32-36Tufted LovegrassLowNature 1010 minutesFound in the sewers and in fields (tropical climate).
37-40Yarrow BloomsLowNature 101 minuteFound anywhere (arid, tropical climates).
41-43Aloe Vera StalkMediumNature 152 minutesFound in gardens and in patches (arid climate).
44-47Cold KiwiMediumNature 1520 minutesFound clinging to the structures (frigid climate).
48-50Ghostbane GarlicMediumNature 152 minutesFound in gardens, in groves, in meadows and in patches (arid, temperate, tropical climates).
51-53Giant HogweedMediumNature 152 minutesFound in gardens and in fields (arid, tropical climates).
54-57HorseweedMediumNature 1520 minutesFound anywhere.
58-60Hydrangea BloomsMediumNature 152 minutesFound by fountains and in structures (temperate climate).
61-63MintMediumNature 152 minutesFound in gardens and along trails (frigid, temperate climates).
64-67Needle VineMediumNature 152 minutesFound clinging to the structures (arid, tropical climates).
68-70Plumefrond FernMediumNature 152 minutes (Psychotropic), 20 minutes (Fiber)Found in gardens and along trails (temperate climate).
71-73Portobello MushroomMediumNature 152 minutesFound in cellars, in reservoirs and along trails (temperate, tropical climates).
74-77SpinachMediumNature 152 minutesFound in gardens and in patches (temperate climate).
78-80Tinge VioletsMediumNature 152 minutesFound in gardens and in the leaf litter (temperate climate).
81-83Yew ShrubMediumNature 1520 minutesFound in copses (temperate climate).
84-86Dahlia StalkHighNature 2030 minutesFound in fields and in pastures (frigid climate).
87-88Gotu KolaHighNature 203 minutesFound in gardens (tropical climate).
89-90HawkweedHighNature 2030 minutesFound in fields, in pastures and in patches.
91-92MugwortHighNature 203 minutesFound in patches (arid climate).
93-94Rainbow ChardHighNature 2030 minutesFound in gardens (temperate, tropical climates).
95-97Snowy MespilusHighNature 203 minutesFound in groves (frigid climate).
98-99Village Honeysuckle ShrubHighNature 2030 minutesFound in structures (ornamental hedges) (temperate climate).
100Century PlantSupremeNature 254 minutesFound in copses, in gardens and in structures (greenhouses) (arid climate).

Wood & trees

d100IngredientGradeDCMin. workWhere
1-14Baobab TreeLowNature 101 hourFound in groves (frigid, temperate climates).
15-28CurrantsLowNature 101 hourFound in gardens, in ponds and pools and in streams (temperate, tropical climates).
29-41Pawpaw TreeLowNature 1010 minutes (Ration), 1 hour (Wood)Found in groves (temperate climate).
42-52Cape GooseberryMediumNature 1520 minutesFound in fields and in pastures (tropical climate).
53-62Fan PalmMediumNature 152 hours (Wood), 20 minutes (Fiber)Found in copses and at oases (arid climate).
63-72Mango TreeMediumNature 1510 minutes (Ration), 2 hours (Wood)Found in fields (tropical climate).
73-79Dogwood TreeHighNature 203 hoursFound in the sewers (arid climate).
80-86Fig TreeHighNature 2010 minutes (Ration), 3 hours (Wood)Found in fields (arid climate).
87-93Hopebloom ShrubHighNature 203 hoursFound in structures (homesteads) (arid, tropical climates).
94-97Maidenhair TreeSupremeNature 254 hoursFound in fields and in groves (temperate climate).
98-100Miracle BerrySupremeNature 254 hoursFound in pastures and in thickets (frigid climate).

Other finds

d100IngredientGradeDCMin. workWhere
1-11Attic MoldLowNature 1010 minutesFound in structures (attics).
12-22Casket BonesLowInvestigation 1010 minutesFound at gravesites.
23-33GravelLowInvestigation 1010 minutesFound along trails.
34-44Hide ScrapsLowInvestigation 1010 minutesFound in structures (shops).
45-56Miscellaneous Gemstone ShavingsLowInvestigation 101 hourFound in structures (shops).
57-67Steam PebblesLowInvestigation 1010 minutesFound in ponds and pools and in streams.
68-75Decorative RubbleMediumInvestigation 1520 minutesFound by fountains and in structures (noble estates).
76-83Lion’s Mane MushroomMediumNature 152 minutesFound in cellars and in tunnels (temperate, tropical climates).
84-89Humming PumiceHighInvestigation 2030 minutesFound among crags and on rocky outcroppings.
90-94Wine Cap MushroomHighNature 203 minutesFound in cellars.
95-97Extra BoneSupremeMedicine 2540 minutesFound at gravesites.
98-100Ground GemstoneSupremeInvestigation 2540 minutesFound in structures (jeweler’s shops).

Ore & metal

d100IngredientGradeDCMin. workWhere
1-100Scrap MetalRawNature 530 minutesFound in structures (smithies).

Specialty ingredients

Need proficiency with the tool. DC 25. Once one is found, further searches in the same place have disadvantage. See Specialty ingredients.

ToolIngredientUseMin. workWhere
Alchemist’s SuppliesPurple Deadnettle ExtractMedicinal SalveFound in structures (shops) (arid climate).
Brewer’s SuppliesRose Hip EssenceFlavoringFound in structures (shops).
Calligrapher’s SuppliesMulberry BarkPaperFound in structures (shops) (temperate climate).
Carpenter’s ToolsTurpentinePolishFound in structures (shops) (tropical climate).
Cartographer’s ToolsRedink BerriesRed InkFound in structures (shops) (frigid climate).
Cobbler’s ToolsAgave FiberLightweight ShoesFound in structures (shops) (arid climate).
Cook’s UtensilsThymeFlavoringFound in gardens and in patches (frigid climate).
Glassblower’s ToolsPowdered Adobe SandGlass BaseFound in structures (shops) (temperate climate).
Jeweler’s ToolsRough DiamondUnique DecorationFound in structures (shops) (tropical climate).
Leatherworker’s ToolsWoad LeavesBlue DyeFound in structures (shops) (temperate climate).
Mason’s ToolsSatin RockDecorative StoneFound in structures (shops) (arid climate).
Painter’s SuppliesCochineal BeetlePink PaintFound in structures (shops).
Potter’s ToolsGold Glaze SandGold GlazeFound in structures (shops) (temperate climate).
Smith’s ToolsBromine OreAntiseptic MetalFound in structures (shops) (tropical climate).
Tinker’s ToolsVerdigris CopperConductorFound in structures (shops) (tropical climate).
Weaver’s ToolsFrost RosePink DyeFound in structures (shops) (arid climate).
Woodcarver’s ToolsGoldenrain TreeDecorative WoodFound in structures (shops) (arid climate).

Tables built from our ingredient notes (tools/own_tables.py). The ingredient list is based on Nord Games – The Ultimate Guide to Foraging, Harvesting & Natural Discovery.