Dandelion
Grade: Low · Capacity: 10 MP · Gathering: Nature DC 10 · Min. work: 1 minute Classification: Ration, Unique Where: Found anywhere.
Parts and processing
| Part | Used as |
|---|---|
| Leaves | Ration |
| Flower | Unique |
Seasons
| Spring | Summer | Autumn | Winter |
|---|---|---|---|
| 🟢 plentiful | 🟢 plentiful | 🟡 scarce | ⚪ absent |
Estimated – Nord gives no seasons. Edit seasons in the frontmatter if you disagree. Abundance sets the quantity die; in tropical climates nothing is fully absent (see Seasons).
Where it is found
| Environment | Search | d100 | Where |
|---|---|---|---|
| Urban | Herbs & plants | 19-22 | Found anywhere. |
Property
A small yellow flower most people call a weed, and children love for its fluffy seeds.
Use: three flowers steeped for 10 minutes make a cup of healing tea (drink within an hour): +1 to the next Constitution save against poison within 10 minutes.
Good for: simple remedies.
Affinity: healing, food
In this system
A portion of Dandelion is an empty vessel that can hold 10 MP (MP). It only becomes magical when a character charges it. Unique parts are what a special slot is for.
Based on Nord Games – Foraging, Urban (p. 79) – text rewritten in our own words.