Winter Wolf · CR 3
Type: Monstrosity · Size: Large · Grade: Medium (capacity 100 MP) Harvest check: Medicine, Survival or a fitting tool · see Harvesting Creatures
Harvest
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Specific parts
| Part | Classification | Grade | Capacity | Check | Time | Drawback damage | Ruin damage |
|---|---|---|---|---|---|---|---|
| Greater Lupine Vocal Cords | Unique | Medium | 100 | Medicine or Survival 15 | 10 minutes | Necrotic, Slashing | Thunder |
| Lung | Elemental (Water) | Medium | 100 | Medicine or Survival 15 | 10 minutes | Necrotic, Piercing, Poison | – |
| Skin | Hide | High | 1,000 | Medicine or Survival 20 | 4 hours | Necrotic, Slashing | Acid, Fire |
| Teeth | Trophy | Low | 10 | Medicine or Survival 10 | 5 minutes | Bludgeoning, Force, Thunder | – |
Drawback damage: +5 DC for each listed type the creature took during the fight. Ruin damage: the part is ruined if the creature took any listed type. See Damage to parts.
Trait parts
Grade = the creature’s grade (Medium), DC 15.
- Cryohide – from Cold
- Nerva Magna – from Keen Senses
- Instinctual Matter – from Pack Tactics
Part descriptions
Greater Lupine Vocal Cords
Sinewy cords that give a deep, carrying howl.
Good for: wolf-calling horns and pack items (minor fit).
Statblock
Winter Wolf – SRD 5.2
Large Monstrosity, Neutral Evil
AC 13 · HP 75 (10d10 + 20) · Speed 50 ft.
Score Save Score Save STR 18 (+4) +4 INT 7 (−2) −2 DEX 13 (+1) +1 WIS 12 (+1) +1 CON 14 (+2) +2 CHA 8 (−1) −1 Skills Perception +5, Stealth +5
Immunities Cold
Senses Passive Perception 15
Languages Common, Giant
CR 3 (XP 700; PB +2)
Traits
Pack Tactics. The wolf has Advantage on an attack roll against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Actions
Bite. Melee Attack Roll: +6, reach 5 ft. Hit: 11 (2d6 + 4) Piercing damage. If the target is a Large or smaller creature, it has the Prone condition.
Cold Breath (Recharge 5–6). Constitution Saving Throw: DC 12, each creature in a 15-foot Cone. Failure: 18 (4d8) Cold damage. Success: Half damage.
Statblock from the System Reference Document 5.2 (CC-BY 4.0). See Credits and License.
Based on Nord Games – Foraging, Harvesting (p. 214); SRD 5.1 (size) – part descriptions rewritten in our own words.