Hell Hound · CR 3
Type: Fiend · Size: Medium · Grade: Medium (capacity 100 MP) Harvest check: Medicine, Survival or a fitting tool · see Harvesting Creatures
Harvest
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Specific parts
| Part | Classification | Grade | Capacity | Check | Load · portions | Drawback damage | Ruin damage |
|---|---|---|---|---|---|---|---|
| Scorched Black Fur | Creature Part, Trophy | Low | 10 | Medicine or Survival 10 | medium · 8 | Necrotic, Slashing | Acid, Fire |
Drawback damage: +5 DC for each listed type the creature took during the fight. Ruin damage: the part is ruined if the creature took any listed type. See Damage to parts.
Trait parts
Grade = the creature’s grade (Medium), DC 15.
- Heatproof Hide – from Fire
- Night Eyes – from Darkvision
- Nerva Magna – from Keen Senses
- Instinctual Matter – from Pack Tactics
Statblock
Hell Hound – SRD 5.2
Medium Fiend, Lawful Evil
AC 15 · HP 58 (9d8 + 18) · Speed 50 ft.
Score Save Score Save STR 17 (+3) +3 INT 6 (−2) −2 DEX 12 (+1) +1 WIS 13 (+1) +1 CON 14 (+2) +2 CHA 6 (−2) −2 Skills Perception +5
Immunities Fire
Senses Darkvision 60 ft.; Passive Perception 15
Languages Understands Infernal but can’t speak
CR 3 (XP 700; PB +2)
Traits
Pack Tactics. The hound has Advantage on an attack roll against a creature if at least one of the hound’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Actions
Multiattack. The hound makes two Bite attacks.
Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage plus 3 (1d6) Fire damage.
Fire Breath (Recharge 5–6). Dexterity Saving Throw: DC 12, each creature in a 15-foot Cone. Failure: 17 (5d6) Fire damage. Success: Half damage.
Statblock from the System Reference Document 5.2 (CC-BY 4.0). See Credits and License.