Timeslip Stone
Grade: Supreme · Capacity: 10,000 MP · Gathering: Nature DC 25 · Min. work: 40 minutes Classification: Rock, Unique Where: Found on peaks and summits (frigid climate).
Seasons
| Spring | Summer | Autumn | Winter |
|---|---|---|---|
| 🟢 plentiful | 🟢 plentiful | 🟢 plentiful | 🔵 some |
Estimated – Nord gives no seasons. Edit seasons in the frontmatter if you disagree. Abundance sets the quantity die; in tropical climates nothing is fully absent (see Seasons).
Where it is found
| Environment | Search | d100 | Where |
|---|---|---|---|
| Mountains | Stone & minerals | 100 | Found on peaks and summits (frigid climate). |
Property
Azure stones in constant flux – here one moment, slipping to another moment in time the next.
Use: strike it on something hard (bonus action) and roll d10: 1–4 nothing · 5–6 teleport to a random empty space 5 feet away · 7 – 10 feet · 8 – 30 feet · 9 – 60 feet · 10 you slip into the Ethereal Plane as etherealness, and the stone goes inert (after each dawn, roll d6: even – it wakes again). It can also replace up to 100 gp of material components for divination spells.
Good for: scrying items such as a crystal ball, and time or teleport items.
Affinity: time, teleportation, divination
In this system
A portion of Timeslip Stone is an empty vessel that can hold 10,000 MP (MP). It only becomes magical when a character charges it. Unique parts are what a special slot is for.
Based on Nord Games – Foraging, Mountains (p. 51) – text rewritten in our own words.