Spellglow Rock
Grade: Supreme · Capacity: 10,000 MP · Gathering: Nature DC 25 · Min. work: 40 minutes Classification: Rock, Unique Where: Found on slopes (tropical climate).
Seasons
| Spring | Summer | Autumn | Winter |
|---|---|---|---|
| 🟢 plentiful | 🟢 plentiful | 🟢 plentiful | 🔵 some |
Estimated – Nord gives no seasons. Edit seasons in the frontmatter if you disagree. Abundance sets the quantity die; in tropical climates nothing is fully absent (see Seasons).
Where it is found
| Environment | Search | d100 | Where |
|---|---|---|---|
| Mountains | Stone & minerals | 97 | Found on slopes (tropical climate). |
Property
An ordinary-looking grey-blue rock that lights up in dim rainbow colours (5 feet) whenever a spell is cast within 10 feet or a magic object touches it.
Good for: items that detect (good fit), e.g. a wand of magic detection.
Affinity: divination, magic
In this system
A portion of Spellglow Rock is an empty vessel that can hold 10,000 MP (MP). It only becomes magical when a character charges it. Unique parts are what a special slot is for.
Based on Nord Games – Foraging, Mountains (p. 51) – text rewritten in our own words.