Blessing Stone
Grade: Supreme · Capacity: 10,000 MP · Gathering: Nature DC 25 · Min. work: 40 minutes Classification: Rock, Unique Where: Found in craters.
Seasons
| Spring | Summer | Autumn | Winter |
|---|---|---|---|
| 🟢 plentiful | 🟢 plentiful | 🟢 plentiful | 🔵 some |
Estimated – Nord gives no seasons. Edit seasons in the frontmatter if you disagree. Abundance sets the quantity die; in tropical climates nothing is fully absent (see Seasons).
Where it is found
| Environment | Search | d100 | Where |
|---|---|---|---|
| Mountains | Stone & minerals | 92 | Found in craters. |
Property
White stones full of celestial magic – some call them blessings, others say they form where good gods first woke.
Use: as an action, release a pulse of divine energy: you or a creature you touch regains 3d10 hit points – or the stone deals 3d10 radiant damage to a fiend it touches. Either way it goes quiet until the next dawn.
Good for: holy and healing items.
Affinity: divine, healing, radiant
In this system
A portion of Blessing Stone is an empty vessel that can hold 10,000 MP (MP). It only becomes magical when a character charges it. Unique parts are what a special slot is for.
Based on Nord Games – Foraging, Mountains (p. 51) – text rewritten in our own words.