Aurora Ice

Grade: High · Capacity: 1,000 MP · Gathering: Nature DC 20 · Min. work: 30 minutes (Rock), 3 hours (Elemental) Classification: Rock, Unique, Elemental (Water) Where: Found in lakes and in valleys (arid, frigid climates).

Parts and processing

PartUsed as
WholeRock, Unique
Powdered and LiquefiedElemental (Water)

Seasons

SpringSummerAutumnWinter
🔵 some🟡 scarce🟢 plentiful🟢 plentiful

Estimated – Nord gives no seasons. Edit seasons in the frontmatter if you disagree. Abundance sets the quantity die; in tropical climates nothing is fully absent (see Seasons).

Where it is found

EnvironmentSearchd100Where
TundraStone & minerals75-79Found in lakes and in valleys (arid, frigid climates).

Property

Pockets of ice touched by the aurora and filled with the power of the Astral Plane.

Good for: wondrous items as the main ingredient (good fit), e.g. boots of elvenkind.

Affinity: astral, magic, cold

In this system

A portion of Aurora Ice is an empty vessel that can hold 1,000 MP (MP). It only becomes magical when a character charges it. Unique parts are what a special slot is for.

Based on Nord Games – Foraging, Tundra (p. 69) – text rewritten in our own words.