Stormbough
Grade: Supreme · Capacity: 10,000 MP · Gathering: Nature DC 25 · Min. work: 4 hours (Wood), 8 hours (Elemental) Classification: Wood, Unique, Elemental (Air) Where: Found on slopes and at the treeline (arid, temperate climates).
Parts and processing
| Part | Used as |
|---|---|
| Shaft | Wood, Unique |
| Sawdust | Elemental (Air) |
Seasons
| Spring | Summer | Autumn | Winter |
|---|---|---|---|
| 🟢 plentiful | 🟢 plentiful | 🟢 plentiful | 🟢 plentiful |
Estimated – Nord gives no seasons. Edit seasons in the frontmatter if you disagree. Abundance sets the quantity die; in tropical climates nothing is fully absent (see Seasons).
Where it is found
| Environment | Search | d100 | Where |
|---|---|---|---|
| Mountains | Other finds | 99-100 | Found on slopes and at the treeline (arid, temperate climates). |
Property
A leafy branch found only on the tallest tree on the highest windswept peak, where years of wind have given it a breath of the sky. The shaft is used.
Use: snap it (action, used up): you gain resistance to thunder and lightning for 1 minute, and you plus up to 8 willing creatures within 5 feet gain fly for 10 minutes without concentration.
Good for: the shaft of a broom of flying (excellent fit) and flight items.
Affinity: air, flight, lightning, thunder
In this system
A portion of Stormbough is an empty vessel that can hold 10,000 MP (MP). It only becomes magical when a character charges it. Unique parts are what a special slot is for.
Based on Nord Games – Foraging, Mountains (p. 52) – text rewritten in our own words.