Mountain Oak
Grade: Medium · Capacity: 100 MP · Gathering: Nature DC 15 · Min. work: 2 hours Classification: Wood, Unique Where: Found on slopes and at the snowline (frigid climate).
Parts and processing
| Part | Used as |
|---|---|
| Trunk | Wood |
| Shaft | Unique |
Seasons
| Spring | Summer | Autumn | Winter |
|---|---|---|---|
| 🟢 plentiful | 🟢 plentiful | 🟢 plentiful | 🟢 plentiful |
Estimated – Nord gives no seasons. Edit seasons in the frontmatter if you disagree. Abundance sets the quantity die; in tropical climates nothing is fully absent (see Seasons).
Where it is found
| Environment | Search | d100 | Where |
|---|---|---|---|
| Mountains | Other finds | 56-62 | Found on slopes and at the snowline (frigid climate). |
Property
Oak from high up the mountain: tough yet springy. The shaft is used.
Use: a shaft of it works as a vaulting pole: +1d4 on Dexterity (Acrobatics) checks with a 10-foot run-up.
Good for: vaulting poles and staffs (minor fit).
Affinity: wood, acrobatics
In this system
A portion of Mountain Oak is an empty vessel that can hold 100 MP (MP). It only becomes magical when a character charges it. Unique parts are what a special slot is for.
Based on Nord Games – Foraging, Mountains (p. 52) – text rewritten in our own words.