Thistlethorn

Grade: Supreme · Capacity: 10,000 MP · Gathering: Nature DC 25 · Min. work: 4 minutes Classification: Toxin, Unique Where: Found in mountain passes, on ridges and along trails (arid climate).

Parts and processing

PartUsed as
LeavesToxin
PowderedUnique

Seasons

SpringSummerAutumnWinter
🟢 plentiful🟢 plentiful🟡 scarce⚪ absent

Estimated – Nord gives no seasons. Edit seasons in the frontmatter if you disagree. Abundance sets the quantity die; in tropical climates nothing is fully absent (see Seasons).

Where it is found

EnvironmentSearchd100Where
MountainsHerbs & plants100Found in mountain passes, on ridges and along trails (arid climate).

Property

A thorny vine that grinds into a poisonous yellow powder. Used powdered.

Use: throw it into a 5-foot space within 5 feet (action): a creature entering it for the first time on a turn, or starting its turn there, makes a DC 14 Constitution save or is poisoned for 1 minute, taking 1d6 poison damage at the start of each of its turns (repeat the save at the end of each turn).

Good for: poison clouds and traps.

Affinity: poison

In this system

A portion of Thistlethorn is an empty vessel that can hold 10,000 MP (MP). It only becomes magical when a character charges it. Unique parts are what a special slot is for.

Based on Nord Games – Foraging, Mountains (p. 46) – text rewritten in our own words.