Thistlethorn
Grade: Supreme · Capacity: 10,000 MP · Gathering: Nature DC 25 · Min. work: 4 minutes Classification: Toxin, Unique Where: Found in mountain passes, on ridges and along trails (arid climate).
Parts and processing
| Part | Used as |
|---|---|
| Leaves | Toxin |
| Powdered | Unique |
Seasons
| Spring | Summer | Autumn | Winter |
|---|---|---|---|
| 🟢 plentiful | 🟢 plentiful | 🟡 scarce | ⚪ absent |
Estimated – Nord gives no seasons. Edit seasons in the frontmatter if you disagree. Abundance sets the quantity die; in tropical climates nothing is fully absent (see Seasons).
Where it is found
| Environment | Search | d100 | Where |
|---|---|---|---|
| Mountains | Herbs & plants | 100 | Found in mountain passes, on ridges and along trails (arid climate). |
Property
A thorny vine that grinds into a poisonous yellow powder. Used powdered.
Use: throw it into a 5-foot space within 5 feet (action): a creature entering it for the first time on a turn, or starting its turn there, makes a DC 14 Constitution save or is poisoned for 1 minute, taking 1d6 poison damage at the start of each of its turns (repeat the save at the end of each turn).
Good for: poison clouds and traps.
Affinity: poison
In this system
A portion of Thistlethorn is an empty vessel that can hold 10,000 MP (MP). It only becomes magical when a character charges it. Unique parts are what a special slot is for.
Based on Nord Games – Foraging, Mountains (p. 46) – text rewritten in our own words.