Jolt Cap

Grade: Low · Capacity: 10 MP · Gathering: Nature DC 10 · Min. work: 1 minute Classification: Elemental, Unique Where: Found in the leaf litter, in mountain passes and along trails (temperate, tropical climates).

Parts and processing

PartUsed as
ChoppedElemental
PowderedUnique

Seasons

SpringSummerAutumnWinter
🔵 some🔵 some🟢 plentiful⚪ absent

Estimated – Nord gives no seasons. Edit seasons in the frontmatter if you disagree. Abundance sets the quantity die; in tropical climates nothing is fully absent (see Seasons).

Where it is found

EnvironmentSearchd100Where
MountainsHerbs & plants16-20Found in the leaf litter, in mountain passes and along trails (temperate, tropical climates).

Property

A blue-gilled mushroom that gives little electric jolts; powdered, the shocks become dizzying.

Use: blow the powder at one Medium or smaller creature within 5 feet (action): DC 10 Constitution save or incapacitated until the end of its next turn.

Good for: lightning and stunning items.

Affinity: lightning

In this system

A portion of Jolt Cap is an empty vessel that can hold 10 MP (MP). It only becomes magical when a character charges it. Unique parts are what a special slot is for.

Based on Nord Games – Foraging, Mountains (p. 46) – text rewritten in our own words.