Bitterpod Seed
Grade: Medium · Capacity: 100 MP · Gathering: Nature DC 15 · Min. work: 2 minutes Classification: Toxin Where: Found in groves (arid, frigid climates).
Seasons
| Spring | Summer | Autumn | Winter |
|---|---|---|---|
| ⚪ absent | 🟡 scarce | 🟢 plentiful | 🔵 some |
Estimated – Nord gives no seasons. Edit seasons in the frontmatter if you disagree. Abundance sets the quantity die; in tropical climates nothing is fully absent (see Seasons).
Where it is found
| Environment | Search | d100 | Where |
|---|---|---|---|
| Tundra | Herbs & plants | 50-54 | Found in groves (arid, frigid climates). |
In this system
A portion of Bitterpod Seed is an empty vessel that can hold 100 MP (MP). It only becomes magical when a character charges it.
Source: Nord Games – Foraging, Tundra (p. 68)