Tiger · CR 1
Type: Beast · Size: Large · Grade: Low (capacity 10 MP) Harvest check: Medicine, Survival or a fitting tool · see Harvesting Creatures
Harvest
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Specific parts
| Part | Classification | Grade | Capacity | Check | Load · portions | Drawback damage | Ruin damage |
|---|---|---|---|---|---|---|---|
| Hind Leg Muscles | Unique | Medium | 100 | Medicine or Survival 15 | medium · 1 | Necrotic, Poison, Slashing | – |
| Pelt | Hide | Medium | 100 | Medicine or Survival 15 | heavy · 20 | Necrotic, Slashing | Acid, Fire |
| Teeth | Creature Part, Trophy | Low | 10 | Medicine or Survival 10 | medium · 1 | Bludgeoning, Force, Thunder | – |
Drawback damage: +5 DC for each listed type the creature took during the fight. Ruin damage: the part is ruined if the creature took any listed type. See Damage to parts.
Trait parts
Grade = the creature’s grade (Low), DC 10.
- Nerva Magna – from Keen Senses
Part descriptions
Hind Leg Muscles
Long, springy leg muscles built for huge leaps.
Good for: jumping items (minor fit), e.g. boots of striding and springing.
Statblock
Tiger – SRD 5.2
Large Beast, Unaligned
AC 13 · HP 30 (4d10 + 8) · Speed 40 ft.
Score Save Score Save STR 17 (+3) +3 INT 3 (−4) −4 DEX 16 (+3) +3 WIS 12 (+1) +1 CON 14 (+2) +2 CHA 8 (−1) −1 Skills Perception +3, Stealth +7
Senses Darkvision 60 ft.; Passive Perception 13
Languages None
CR 1 (XP 200; PB +2)
Actions
Rend. Melee Attack Roll: +5, reach 5 ft. Hit: 10 (2d6 + 3) Slashing damage. If the target is a Large or smaller creature, it has the Prone condition.
Bonus Actions
Nimble Escape. The tiger takes the Disengage or Hide action.
Statblock from the System Reference Document 5.2 (CC-BY 4.0). See Credits and License.
Based on Nord Games – Foraging, Harvesting (p. 126); SRD 5.1 (size) – part descriptions rewritten in our own words.