Saber-Toothed Tiger · CR 2
Type: Beast · Size: Large · Grade: Low (capacity 10 MP) Harvest check: Medicine, Survival or a fitting tool · see Harvesting Creatures
Harvest
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Specific parts
| Part | Classification | Grade | Capacity | Check | Load · portions | Drawback damage | Ruin damage |
|---|---|---|---|---|---|---|---|
| Hind Leg Muscles | Unique | Medium | 100 | Medicine or Survival 15 | medium · 1 | Necrotic, Poison, Slashing | – |
| Pelt | Hide | Medium | 100 | Medicine or Survival 15 | heavy · 20 | Necrotic, Slashing | Acid, Fire |
| Teeth | Creature Part, Trophy | Medium | 100 | Medicine or Survival 15 | medium · 1 | Bludgeoning, Force, Thunder | – |
Drawback damage: +5 DC for each listed type the creature took during the fight. Ruin damage: the part is ruined if the creature took any listed type. See Damage to parts.
Trait parts
Grade = the creature’s grade (Low), DC 10.
- Nerva Magna – from Keen Senses
Part descriptions
Hind Leg Muscle
A predator’s powerful leg muscles, made for pouncing.
Good for: jumping items (minor fit), e.g. boots of striding and springing.
Statblock
Saber-Toothed Tiger – SRD 5.2
Large Beast, Unaligned
AC 13 · HP 52 (7d10 + 14) · Speed 40 ft.
Score Save Score Save STR 18 (+4) +6 INT 3 (−4) −4 DEX 17 (+3) +5 WIS 12 (+1) +1 CON 15 (+2) +2 CHA 8 (−1) −1 Skills Perception +5, Stealth +7
Senses Darkvision 60 ft.; Passive Perception 15
Languages None
CR 2 (XP 450; PB +2)
Traits
Running Leap. With a 10-foot running start, the tiger can Long Jump up to 25 feet.
Actions
Multiattack. The tiger makes two Rend attacks.
Rend. Melee Attack Roll: +6, reach 5 ft. Hit: 11 (2d6 + 4) Slashing damage.
Bonus Actions
Nimble Escape. The tiger takes the Disengage or Hide action.
Statblock from the System Reference Document 5.2 (CC-BY 4.0). See Credits and License.
Based on Nord Games – Foraging, Harvesting (p. 124); SRD 5.1 (size) – part descriptions rewritten in our own words.