Spiritbind Tree

Grade: High · Capacity: 1,000 MP · Gathering: Nature DC 20 · Min. work: 3 hours Classification: Wood, Medicinal, Unique Where: Found in thickets (tropical climate).

Parts and processing

PartUsed as
TrunkWood
LeavesMedicinal
BarkUnique

Seasons

SpringSummerAutumnWinter
🟢 plentiful🟢 plentiful🟢 plentiful🟢 plentiful

Estimated – Nord gives no seasons. Edit seasons in the frontmatter if you disagree. Abundance sets the quantity die; in tropical climates nothing is fully absent (see Seasons).

Where it is found

EnvironmentSearchd100Where
SwampWood & trees91-95Found in thickets (tropical climate).

Property

A black, striped tree said to bind evil spirits. The bark is used.

Use: snap a piece (action, used up) to banish an incorporeal undead you can see within 30 feet: DC 12 Charisma save or it is sent to the Ethereal Plane and can’t return for 24 hours (short of wish).

Good for: wards against spirits and undead.

Affinity: warding, undead, spirits

In this system

A portion of Spiritbind Tree is an empty vessel that can hold 1,000 MP (MP). It only becomes magical when a character charges it. Unique parts are what a special slot is for.

Based on Nord Games – Foraging, Swamp (p. 64) – text rewritten in our own words.