Spellwillow
Grade: Supreme · Capacity: 10,000 MP · Gathering: Arcana DC 25 · Min. work: 4 hours Classification: Wood, Unique Where: Found in structures (infused with ancient arcane energy) (temperate climate).
Parts and processing
| Part | Used as |
|---|---|
| Trunk | Wood |
| Branch | Unique |
Seasons
| Spring | Summer | Autumn | Winter |
|---|---|---|---|
| 🟢 plentiful | 🟢 plentiful | 🟢 plentiful | 🟢 plentiful |
Estimated – Nord gives no seasons. Edit seasons in the frontmatter if you disagree. Abundance sets the quantity die; in tropical climates nothing is fully absent (see Seasons).
Where it is found
| Environment | Search | d100 | Where |
|---|---|---|---|
| Forest | Wood & trees | 98 | Found in structures (infused with ancient arcane energy) (temperate climate). |
Property
Willows that grow only where ancient arcane magic once flowed; their heavy, drooping branches seep raw power. The branch is used.
Good for: wands and staffs (good fit), e.g. a staff of power.
Affinity: arcane, magic, wood
In this system
A portion of Spellwillow is an empty vessel that can hold 10,000 MP (MP). It only becomes magical when a character charges it. Unique parts are what a special slot is for.
Based on Nord Games – Foraging, Forest (p. 29) – text rewritten in our own words.