Rotting Tupelo
Grade: Medium · Capacity: 100 MP · Gathering: Nature DC 15 · Min. work: 2 minutes Classification: Toxin, Unique Where: Found in lakes and in rivers (tropical climate).
Seasons
| Spring | Summer | Autumn | Winter |
|---|---|---|---|
| 🟢 plentiful | 🟢 plentiful | 🟢 plentiful | 🟢 plentiful |
Estimated – Nord gives no seasons. Edit seasons in the frontmatter if you disagree. Abundance sets the quantity die; in tropical climates nothing is fully absent (see Seasons).
Where it is found
| Environment | Search | d100 | Where |
|---|---|---|---|
| Forsaken Realms | Wood & trees | 63-76 | Found in lakes and in rivers (tropical climate). |
Property
Rotten wood from water-growing trees, full of decay. Used ground.
Good for: consumables that deal or resist necrotic damage (minor fit).
Affinity: necrotic, decay, wood
In this system
A portion of Rotting Tupelo is an empty vessel that can hold 100 MP (MP). It only becomes magical when a character charges it. Unique parts are what a special slot is for.
Based on Nord Games – Foraging, Forsaken Realms (p. 36) – text rewritten in our own words.