Drifting Tree
Grade: Supreme · Capacity: 10,000 MP · Gathering: Nature DC 25 · Min. work: 4 hours Classification: Wood, Unique Where: Found anywhere.
Seasons
| Spring | Summer | Autumn | Winter |
|---|---|---|---|
| 🟢 plentiful | 🟢 plentiful | 🟢 plentiful | 🟢 plentiful |
Estimated – Nord gives no seasons. Edit seasons in the frontmatter if you disagree. Abundance sets the quantity die; in tropical climates nothing is fully absent (see Seasons).
Where it is found
| Environment | Search | d100 | Where |
|---|---|---|---|
| Forest | Wood & trees | 93-94 | Found anywhere. |
Property
Half-aware trees that pull up their roots and drift across the world on the wind, often in herds, leaving floating islands of earth behind. Forests where they settle grow lusher and stay that way after they leave.
Good for: wooden druid items (good fit), e.g. a staff of the woodlands.
Affinity: nature, travel, air, wood
In this system
A portion of Drifting Tree is an empty vessel that can hold 10,000 MP (MP). It only becomes magical when a character charges it. Unique parts are what a special slot is for.
Based on Nord Games – Foraging, Forest (p. 30) – text rewritten in our own words.