Black Spruce
Grade: Medium · Capacity: 100 MP · Gathering: Nature DC 15 · Min. work: 2 hours Classification: Wood, Unique Where: Found in groves and in meadows (frigid, temperate climates).
Parts and processing
| Part | Used as |
|---|---|
| Trunk | Wood |
| Sap | Unique |
Seasons
| Spring | Summer | Autumn | Winter |
|---|---|---|---|
| 🟢 plentiful | 🟢 plentiful | 🟢 plentiful | 🟢 plentiful |
Estimated – Nord gives no seasons. Edit seasons in the frontmatter if you disagree. Abundance sets the quantity die; in tropical climates nothing is fully absent (see Seasons).
Where it is found
| Environment | Search | d100 | Where |
|---|---|---|---|
| Swamp | Wood & trees | 51-58 | Found in groves and in meadows (frigid, temperate climates). |
Property
A tree with foul-smelling black sap. Someone proficient with alchemist’s supplies can boil it down into a night-black coating. The sap is used.
Use: an hour’s work and a DC 15 Wisdom check with alchemist’s supplies coats you and your gear. Success – creatures trying to find you by sight or smell have disadvantage. Failure – they have advantage by smell, but disadvantage by sight.
Good for: stealth and shadow items.
Affinity: stealth, shadow
In this system
A portion of Black Spruce is an empty vessel that can hold 100 MP (MP). It only becomes magical when a character charges it. Unique parts are what a special slot is for.
Based on Nord Games – Foraging, Swamp (p. 64) – text rewritten in our own words.