Azalea Bush
Grade: Medium · Capacity: 100 MP · Gathering: Nature DC 15 · Min. work: 2 hours Classification: Wood, Toxin, Unique Where: Found in thickets (temperate climate).
Parts and processing
| Part | Used as |
|---|---|
| Stem | Wood |
| Blooms | Toxin, Unique |
Seasons
| Spring | Summer | Autumn | Winter |
|---|---|---|---|
| 🟢 plentiful | 🟢 plentiful | 🟢 plentiful | 🟢 plentiful |
Estimated – Nord gives no seasons. Edit seasons in the frontmatter if you disagree. Abundance sets the quantity die; in tropical climates nothing is fully absent (see Seasons).
Where it is found
| Environment | Search | d100 | Where |
|---|---|---|---|
| Plains | Wood & trees | 49-55 | Found in thickets (temperate climate). |
Property
A small shrub covered in pink, purple and red blooms – deadly to small animals. The blooms are used.
Use: a CR 0 creature that eats them makes a DC 10 Constitution save or is poisoned for 1 hour, then dies unless treated.
Good for: poisons and vermin bait.
Affinity: poison
In this system
A portion of Azalea Bush is an empty vessel that can hold 100 MP (MP). It only becomes magical when a character charges it. Unique parts are what a special slot is for.
Based on Nord Games – Foraging, Plains (p. 58) – text rewritten in our own words.