Spellglass Sand
Grade: Supreme · Capacity: 10,000 MP · Gathering: Nature DC 25 · Min. work: 40 minutes Classification: Sand, Unique Where: Found anywhere (frigid climate).
Seasons
| Spring | Summer | Autumn | Winter |
|---|---|---|---|
| 🟢 plentiful | 🟢 plentiful | 🟢 plentiful | 🔵 some |
Estimated – Nord gives no seasons. Edit seasons in the frontmatter if you disagree. Abundance sets the quantity die; in tropical climates nothing is fully absent (see Seasons).
Where it is found
| Environment | Search | d100 | Where |
|---|---|---|---|
| Desert | Stone & minerals | 96-97 | Found anywhere (frigid climate). |
Property
Lavender sand laced with arcane energy; under detect magic it shimmers with enchantment.
Good for: glass items – advantage on the crafting checks, e.g. a crystal ball.
Affinity: glass, enchantment, arcane
In this system
A portion of Spellglass Sand is an empty vessel that can hold 10,000 MP (MP). It only becomes magical when a character charges it. Unique parts are what a special slot is for.
Based on Nord Games – Foraging, Desert (p. 23) – text rewritten in our own words.