Tar
Grade: Supreme · Capacity: 10,000 MP · Gathering: Nature DC 25 · Min. work: 4 hours Classification: Unique Where: Found tar pits.
Seasons
| Spring | Summer | Autumn | Winter |
|---|---|---|---|
| 🟢 plentiful | 🟢 plentiful | 🟢 plentiful | 🔵 some |
Estimated – Nord gives no seasons. Edit seasons in the frontmatter if you disagree. Abundance sets the quantity die; in tropical climates nothing is fully absent (see Seasons).
Where it is found
| Environment | Search | d100 | Where |
|---|---|---|---|
| Forsaken Realms | Other finds | 95-100 | Found tar pits. |
Property
Black, sticky pools that hold the bones of animals that got stuck – and of the scavengers drawn to them.
Good for: flammable and explosive items (excellent fit).
Affinity: fire, binding
In this system
A portion of Tar is an empty vessel that can hold 10,000 MP (MP). It only becomes magical when a character charges it. Unique parts are what a special slot is for.
Based on Nord Games – Foraging, Forsaken Realms (p. 39) – text rewritten in our own words.