Moonstone
Grade: High · Capacity: 1,000 MP · Gathering: Nature DC 20 · Min. work: 30 minutes Classification: Unique, Gemstone, Rock Where: Found in gorges and in ravines (temperate climate).
Parts and processing
| Part | Used as |
|---|---|
| Crushed | Unique |
| Cut and Polished | Gemstone |
| Whole | Rock |
Seasons
| Spring | Summer | Autumn | Winter |
|---|---|---|---|
| 🟢 plentiful | 🟢 plentiful | 🟢 plentiful | 🟢 plentiful |
Estimated – Nord gives no seasons. Edit seasons in the frontmatter if you disagree. Abundance sets the quantity die; in tropical climates nothing is fully absent (see Seasons).
Where it is found
| Environment | Search | d100 | Where |
|---|---|---|---|
| Aquatic | Other finds | 88-93 | Found in gorges and in ravines (temperate climate). |
Property
A softly glowing white stone whose surface looks like moonlight on water. Used crushed.
Good for: items with a glowing aura (good fit), e.g. a helm of brilliance.
Affinity: moon, light
In this system
A portion of Moonstone is an empty vessel that can hold 1,000 MP (MP). It only becomes magical when a character charges it. Unique parts are what a special slot is for.
Based on Nord Games – Foraging, Aquatic (p. 12) – text rewritten in our own words.