Limestone Pool Water
Grade: Medium · Capacity: 100 MP · Gathering: Nature DC 15 · Min. work: 2 minutes Classification: Water, Unique Where: Found in ponds and pools (temperate, tropical climates).
Seasons
| Spring | Summer | Autumn | Winter |
|---|---|---|---|
| 🟢 plentiful | 🟢 plentiful | 🟢 plentiful | 🔵 some |
Estimated – Nord gives no seasons. Edit seasons in the frontmatter if you disagree. Abundance sets the quantity die; in tropical climates nothing is fully absent (see Seasons).
Where it is found
| Environment | Search | d100 | Where |
|---|---|---|---|
| Swamp | Other finds | 54-60 | Found in ponds and pools (temperate, tropical climates). |
Property
Small pools that touch limestone are cleansed by the stone, and the water takes on its purity.
Use: drink it (action) for the effect of lesser restoration. It loses its power 20 days after being taken from the pool.
Good for: cleansing and healing items.
Affinity: purity, healing, water
In this system
A portion of Limestone Pool Water is an empty vessel that can hold 100 MP (MP). It only becomes magical when a character charges it. Unique parts are what a special slot is for.
Based on Nord Games – Foraging, Swamp (p. 66) – text rewritten in our own words.