Cursed Water
Grade: Medium · Capacity: 100 MP · Gathering: Nature DC 15 · Min. work: 2 minutes Classification: Water, Unique Where: Found in lakes and on reefs.
Seasons
| Spring | Summer | Autumn | Winter |
|---|---|---|---|
| 🟢 plentiful | 🟢 plentiful | 🟢 plentiful | 🔵 some |
Estimated – Nord gives no seasons. Edit seasons in the frontmatter if you disagree. Abundance sets the quantity die; in tropical climates nothing is fully absent (see Seasons).
Where it is found
| Environment | Search | d100 | Where |
|---|---|---|---|
| Forsaken Realms | Other finds | 25-41 | Found in lakes and on reefs. |
Property
Black, brackish water that is the enemy of life itself.
Use: throw it at a target within 5 feet as an improvised weapon (action). On a hit, bestow curse (DC 14) takes hold of both you and the target for 1 minute, no concentration.
Good for: curses.
Affinity: curse, necrotic, water
In this system
A portion of Cursed Water is an empty vessel that can hold 100 MP (MP). It only becomes magical when a character charges it. Unique parts are what a special slot is for.
Based on Nord Games – Foraging, Forsaken Realms (p. 39) – text rewritten in our own words.