Veilbell
Grade: Supreme · Capacity: 10,000 MP · Gathering: Nature DC 25 · Min. work: 4 minutes Classification: Psychotropic, Unique Where: Found anywhere (areas touched by the ethereal), in fey and in or shadow planes.
Parts and processing
| Part | Used as |
|---|---|
| Ground | Psychotropic |
| Whole | Unique |
Seasons
| Spring | Summer | Autumn | Winter |
|---|---|---|---|
| 🟢 plentiful | 🟢 plentiful | 🟡 scarce | ⚪ absent |
Estimated – Nord gives no seasons. Edit seasons in the frontmatter if you disagree. Abundance sets the quantity die; in tropical climates nothing is fully absent (see Seasons).
Where it is found
| Environment | Search | d100 | Where |
|---|---|---|---|
| Plains | Herbs & plants | 98 | Found anywhere (areas touched by the ethereal), in fey and in or shadow planes. |
Property
Large bell flowers in green, black or milky white, each touched by another plane: the Feywild, the Shadowfell or the Ethereal. Powerful beings from beyond often linger where they grow.
Use: replaces the material components of spells that reach other planes (e.g. plane shift) – the bell is tuned to its own plane. Or eat it (action) to see 30 feet into that plane for 24 hours as a ghostly overlay; make a DC 15 Wisdom save or gain a long-term madness (or another trait, GM’s choice) for the duration.
Good for: planar items.
Affinity: planes, fey, shadow, ethereal
In this system
A portion of Veilbell is an empty vessel that can hold 10,000 MP (MP). It only becomes magical when a character charges it. Unique parts are what a special slot is for.
Based on Nord Games – Foraging, Plains (p. 56) – text rewritten in our own words.