Sunreach Bloom
Grade: Supreme · Capacity: 10,000 MP · Gathering: Nature DC 25 · Min. work: 4 minutes Classification: Medicinal, Unique Where: Found in groves (tropical climate).
Parts and processing
| Part | Used as |
|---|---|
| Root | Medicinal |
| Petals | Unique |
Seasons
| Spring | Summer | Autumn | Winter |
|---|---|---|---|
| 🟢 plentiful | 🟢 plentiful | 🟡 scarce | ⚪ absent |
Estimated – Nord gives no seasons. Edit seasons in the frontmatter if you disagree. Abundance sets the quantity die; in tropical climates nothing is fully absent (see Seasons).
Where it is found
| Environment | Search | d100 | Where |
|---|---|---|---|
| Forest | Herbs & plants | 100 | Found in groves (tropical climate). |
Property
A large white-and-yellow flower that grows high on ancient trees, reaching for the sun. Strongly medicinal. The petals are used.
Good for: advanced healing potions (good fit), e.g. a potion of supreme healing.
Affinity: healing, sun
In this system
A portion of Sunreach Bloom is an empty vessel that can hold 10,000 MP (MP). It only becomes magical when a character charges it. Unique parts are what a special slot is for.
Based on Nord Games – Foraging, Forest (p. 27) – text rewritten in our own words.