Silver Grass
Grade: High · Capacity: 1,000 MP · Gathering: Nature DC 20 · Min. work: 30 minutes Classification: Fiber, Unique Where: Found in the foothills and in grasslands.
Seasons
| Spring | Summer | Autumn | Winter |
|---|---|---|---|
| 🟢 plentiful | 🟢 plentiful | 🟢 plentiful | 🔵 some |
Estimated – Nord gives no seasons. Edit seasons in the frontmatter if you disagree. Abundance sets the quantity die; in tropical climates nothing is fully absent (see Seasons).
Where it is found
| Environment | Search | d100 | Where |
|---|---|---|---|
| Plains | Herbs & plants | 92 | Found in the foothills and in grasslands. |
Property
Grass with a silvery, metallic sheen – some say from silver deep in the soil. Its fibres are dense and tough.
Use: woven into non-magical clothing, it gives a non-magical +1 to AC (doesn’t stack with armour).
Good for: protective clothing.
Affinity: protection, fiber
In this system
A portion of Silver Grass is an empty vessel that can hold 1,000 MP (MP). It only becomes magical when a character charges it. Unique parts are what a special slot is for.
Based on Nord Games – Foraging, Plains (p. 57) – text rewritten in our own words.