Rock Rose
Grade: Medium · Capacity: 100 MP · Gathering: Nature DC 15 · Min. work: 2 minutes Classification: Unique Where: Found among crags and on rocky outcroppings (frigid climate).
Seasons
| Spring | Summer | Autumn | Winter |
|---|---|---|---|
| 🟢 plentiful | 🟢 plentiful | 🟡 scarce | ⚪ absent |
Estimated – Nord gives no seasons. Edit seasons in the frontmatter if you disagree. Abundance sets the quantity die; in tropical climates nothing is fully absent (see Seasons).
Where it is found
| Environment | Search | d100 | Where |
|---|---|---|---|
| Plains | Herbs & plants | 73-75 | Found among crags and on rocky outcroppings (frigid climate). |
Property
A thorny yellow flower that thrives where nothing else will, its roots cracking rock.
Use: crush it (action, used up) to cast entangle (DC 12) centred on you. It needs no concentration and lasts until removed – unless burned, clearing it takes 2 hours of cutting and digging.
Good for: binding and plant items.
Affinity: binding, plants, earth
In this system
A portion of Rock Rose is an empty vessel that can hold 100 MP (MP). It only becomes magical when a character charges it. Unique parts are what a special slot is for.
Based on Nord Games – Foraging, Plains (p. 57) – text rewritten in our own words.