Red Seaweed
Grade: Low · Capacity: 10 MP · Gathering: Nature DC 10 · Min. work: 1 minute Classification: Intoxicant, Psychotropic Where: Found on knobs and on knolls (tropical climate).
Parts and processing
| Part | Used as |
|---|---|
| Powdered | Intoxicant |
| Steeped | Psychotropic |
Seasons
| Spring | Summer | Autumn | Winter |
|---|---|---|---|
| 🟢 plentiful | 🟢 plentiful | 🟢 plentiful | 🔵 some |
Estimated – Nord gives no seasons. Edit seasons in the frontmatter if you disagree. Abundance sets the quantity die; in tropical climates nothing is fully absent (see Seasons).
Where it is found
| Environment | Search | d100 | Where |
|---|---|---|---|
| Aquatic | Herbs & plants | 48-53 | Found on knobs and on knolls (tropical climate). |
In this system
A portion of Red Seaweed is an empty vessel that can hold 10 MP (MP). It only becomes magical when a character charges it.
Source: Nord Games – Foraging, Aquatic (p. 9)