Prehistoric Seaweed
Grade: High · Capacity: 1,000 MP · Gathering: Nature DC 20 · Min. work: 30 minutes Classification: Fiber, Unique Where: Found in deep-sea trenches.
Seasons
| Spring | Summer | Autumn | Winter |
|---|---|---|---|
| 🟢 plentiful | 🟢 plentiful | 🟢 plentiful | 🔵 some |
Estimated – Nord gives no seasons. Edit seasons in the frontmatter if you disagree. Abundance sets the quantity die; in tropical climates nothing is fully absent (see Seasons).
Where it is found
| Environment | Search | d100 | Where |
|---|---|---|---|
| Aquatic | Herbs & plants | 92-93 | Found in deep-sea trenches. |
Property
An enormous green seaweed that has lived under the sea since before memory. It resists every change and is hard to cut.
Use: eat it (action) for resistance to force damage for 1 minute.
Good for: items that resist force.
Affinity: force, protection, sea
In this system
A portion of Prehistoric Seaweed is an empty vessel that can hold 1,000 MP (MP). It only becomes magical when a character charges it. Unique parts are what a special slot is for.
Based on Nord Games – Foraging, Aquatic (p. 8) – text rewritten in our own words.