Poison Ivy
Grade: Low · Capacity: 10 MP · Gathering: Nature DC 10 · Min. work: 1 minute Classification: Toxin, Fiber, Unique Where: Found clinging to the leaf litter (temperate climate).
Parts and processing
| Part | Used as |
|---|---|
| Distilled | Toxin |
| Ivy Stem | Fiber |
| Powdered | Unique |
Seasons
| Spring | Summer | Autumn | Winter |
|---|---|---|---|
| 🟢 plentiful | 🟢 plentiful | 🟢 plentiful | 🔵 some |
Estimated – Nord gives no seasons. Edit seasons in the frontmatter if you disagree. Abundance sets the quantity die; in tropical climates nothing is fully absent (see Seasons).
Where it is found
| Environment | Search | d100 | Where |
|---|---|---|---|
| Forest | Herbs & plants | 37-41 | Found clinging to the leaf litter (temperate climate). |
| Swamp | Herbs & plants | 28-30 | Found in the leaf litter and in thickets. |
Property
A tangled vine that raises blisters and rashes on any skin it brushes. Used powdered.
Use: blow the powder at one Medium or smaller creature within 5 feet (action): DC 10 Constitution save or poisoned until the end of its next turn.
Good for: quick, mild poisons.
Affinity: poison
In this system
A portion of Poison Ivy is an empty vessel that can hold 10 MP (MP). It only becomes magical when a character charges it. Unique parts are what a special slot is for.
Based on Nord Games – Foraging, Forest (p. 27) – text rewritten in our own words.