Hoard Moss
Grade: High · Capacity: 1,000 MP · Gathering: Nature DC 20 · Min. work: 30 minutes Classification: Unique Where: Found in caverns (tropical climate).
Seasons
| Spring | Summer | Autumn | Winter |
|---|---|---|---|
| 🟢 plentiful | 🟢 plentiful | 🟢 plentiful | 🔵 some |
Estimated – Nord gives no seasons. Edit seasons in the frontmatter if you disagree. Abundance sets the quantity die; in tropical climates nothing is fully absent (see Seasons).
Where it is found
| Environment | Search | d100 | Where |
|---|---|---|---|
| Underground | Herbs & plants | 85-87 | Found in caverns (tropical climate). |
Property
A thick golden moss that wraps itself in an illusion: from a distance it looks like a heap of gold. A DC 18 Intelligence (Investigation) check sees through it.
Use: crush it (action, used up) and make a DC 14 Intelligence (Arcana) check to cast major image.
Good for: illusion items.
Affinity: illusion, deception
In this system
A portion of Hoard Moss is an empty vessel that can hold 1,000 MP (MP). It only becomes magical when a character charges it. Unique parts are what a special slot is for.
Based on Nord Games – Foraging, Underground (p. 73) – text rewritten in our own words.