Deathsleep Thorn
Grade: Supreme · Capacity: 10,000 MP · Gathering: Nature DC 25 · Min. work: 4 minutes Classification: Toxin, Unique Where: Found in valleys (arid climate).
Parts and processing
| Part | Used as |
|---|---|
| Sap | Toxin |
| Thorns | Unique |
Seasons
| Spring | Summer | Autumn | Winter |
|---|---|---|---|
| 🟢 plentiful | 🟢 plentiful | 🟡 scarce | ⚪ absent |
Estimated – Nord gives no seasons. Edit seasons in the frontmatter if you disagree. Abundance sets the quantity die; in tropical climates nothing is fully absent (see Seasons).
Where it is found
| Environment | Search | d100 | Where |
|---|---|---|---|
| Desert | Herbs & plants | 97-98 | Found in valleys (arid climate). |
Property
An oily purple plant whose thorns weep a sap that sends anyone it touches into a sleep like death. The thorns are used.
Good for: sleep poisons (excellent fit), e.g. drow poison.
Affinity: sleep, poison
In this system
A portion of Deathsleep Thorn is an empty vessel that can hold 10,000 MP (MP). It only becomes magical when a character charges it. Unique parts are what a special slot is for.
Based on Nord Games – Foraging, Desert (p. 22) – text rewritten in our own words.