Bleeding Rose
Grade: Supreme · Capacity: 10,000 MP · Gathering: Nature DC 25 · Min. work: 4 minutes Classification: Unique Where: Found in gorges and in ravines (temperate climate).
Seasons
| Spring | Summer | Autumn | Winter |
|---|---|---|---|
| 🟢 plentiful | 🟢 plentiful | 🟡 scarce | ⚪ absent |
Estimated – Nord gives no seasons. Edit seasons in the frontmatter if you disagree. Abundance sets the quantity die; in tropical climates nothing is fully absent (see Seasons).
Where it is found
| Environment | Search | d100 | Where |
|---|---|---|---|
| Desert | Herbs & plants | 94-95 | Found in gorges and in ravines (temperate climate). |
Property
A white rose that bleeds a sticky red sap.
Good for: healing potions – the fixed part of the healing is doubled (a superior potion of healing restores 8d4 + 16 instead of 8d4 + 8).
Affinity: healing, life
In this system
A portion of Bleeding Rose is an empty vessel that can hold 10,000 MP (MP). It only becomes magical when a character charges it. Unique parts are what a special slot is for.
Based on Nord Games – Foraging, Desert (p. 22) – text rewritten in our own words.