Worg · CR 1/2
Type: Monstrosity · Size: Large · Grade: Low (capacity 10 MP) Harvest check: Medicine, Survival or a fitting tool · see Harvesting Creatures
Harvest
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Specific parts
| Part | Classification | Grade | Capacity | Check | Load · portions | Drawback damage | Ruin damage |
|---|---|---|---|---|---|---|---|
| Hide | Hide | Low | 10 | Medicine or Survival 10 | heavy · 20 | Necrotic, Slashing | Acid, Fire |
| Teeth | Trophy | Low | 10 | Medicine or Survival 10 | medium · 1 | Bludgeoning, Force, Thunder | – |
Drawback damage: +5 DC for each listed type the creature took during the fight. Ruin damage: the part is ruined if the creature took any listed type. See Damage to parts.
Trait parts
Grade = the creature’s grade (Low), DC 10.
- Night Eyes – from Darkvision
- Nerva Magna – from Keen Senses
Statblock
Worg – SRD 5.2
Large Fey, Neutral Evil
AC 13 · HP 26 (4d10 + 4) · Speed 50 ft.
Score Save Score Save STR 16 (+3) +3 INT 7 (−2) −2 DEX 13 (+1) +1 WIS 11 (+0) +0 CON 13 (+1) +1 CHA 8 (−1) −1 Skills Perception +4
Senses Darkvision 60 ft.; Passive Perception 14
Languages Goblin, Worg
CR 1/2 (XP 100; PB +2)
Actions
Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage, and the next attack roll made against the target before the start of the worg’s next turn has Advantage.
Statblock from the System Reference Document 5.2 (CC-BY 4.0). See Credits and License.