Remorhaz · CR 11
Type: Monstrosity · Size: Huge · Grade: High (capacity 1,000 MP) Harvest check: Medicine, Survival or a fitting tool · see Harvesting Creatures
Harvest
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Specific parts
| Part | Classification | Grade | Capacity | Check | Time | Drawback damage | Ruin damage |
|---|---|---|---|---|---|---|---|
| Stomach Acid | Toxin | High | 1,000 | Medicine or Survival 20 | 1 hour | Cold | Water, Spells |
| Teeth (Powdered, Whole) | Elemental (Fire), Trophy | High | 1,000 | Medicine or Survival 20 | 5 minutes | Bludgeoning, Force, Thunder | – |
Drawback damage: +5 DC for each listed type the creature took during the fight. Ruin damage: the part is ruined if the creature took any listed type. See Damage to parts.
Trait parts
Grade = the creature’s grade (High), DC 20.
- Cryohide – from Cold
- Heatproof Hide – from Fire
- Night Eyes – from Darkvision
- Plantar Pads – from Tremorsense
- Excavators – from Burrow
Statblock
Remorhaz – SRD 5.2
Huge Monstrosity, Unaligned
AC 17 · HP 195 (17d12 + 85) · Speed 40 ft., Burrow 30 ft.
Score Save Score Save STR 24 (+7) +7 INT 4 (−3) −3 DEX 13 (+1) +1 WIS 10 (+0) +0 CON 21 (+5) +5 CHA 5 (−3) −3 Immunities Cold, Fire
Senses Darkvision 60 ft., Tremorsense 60 ft.; Passive Perception 10
Languages None
CR 11 (XP 7,200; PB +4)
Traits
Heat Aura. At the end of each of the remorhaz’s turns, each creature in a 5-foot Emanation originating from the remorhaz takes 16 (3d10) Fire damage.
Actions
Bite. Melee Attack Roll: +11, reach 10 ft. Hit: 18 (2d10 + 7) Piercing damage plus 14 (4d6) Fire damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 17), and it has the Restrained condition until the grapple ends.
Bonus Actions
Swallow. Strength Saving Throw: DC 19, one Large or smaller creature Grappled by the remorhaz (it can have up to two creatures swallowed at a time). Failure: The target is swallowed by the remorhaz, and the Grappled condition ends. A swallowed creature has the Blinded and Restrained conditions, it has Total Cover against attacks and other effects outside the remorhaz, and it takes 10 (3d6) Acid damage plus 10 (3d6) Fire damage at the start of each of the remorhaz’s turns. If the remorhaz takes 30 damage or more on a single turn from a creature inside it, the remorhaz must succeed on a DC 15 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, each of which falls in a space within 5 feet of the remorhaz and has the Prone condition. If the remorhaz dies, any swallowed creature no longer has the Restrained condition and can escape from the corpse by using 15 feet of movement, exiting Prone.
Statblock from the System Reference Document 5.2 (CC-BY 4.0). See Credits and License.