Guardian Naga · CR 10

Type: Monstrosity · Size: Large · Grade: High (capacity 1,000 MP) Harvest check: Medicine, Survival or a fitting tool · see Harvesting Creatures

Harvest

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Specific parts

PartClassificationGradeCapacityCheckLoad · portionsDrawback damageRuin damage
FangTrophy, UniqueHigh1,000Medicine or Survival 20medium · 1Bludgeoning, Force, Thunder–
Poison GlandsToxinHigh1,000Medicine or Survival 20light · 1Necrotic, Piercing, Poison–
Poisonous Vocal CordsUniqueHigh1,000Medicine or Survival 20light · 1Necrotic, SlashingThunder
Restorative BloodCreature Part, UniqueHigh1,000Medicine or Survival 20light · 1–Necrotic, Poison

Drawback damage: +5 DC for each listed type the creature took during the fight. Ruin damage: the part is ruined if the creature took any listed type. See Damage to parts.

Trait parts

Grade = the creature’s grade (High), DC 20.

Part descriptions

Fang

A huge fang with a thin coat of venom.

Good for: weapons that deal or resist poison (good fit), e.g. a dagger of venom.

Poisonous Vocal Cords

Slimy blue-green vocal cords dripping with poison.

Use: eat them (action) and make a DC 14 Constitution save. Success – cast one of these at 3rd level: bestow curse, calm emotions, clairvoyance, command, cure wounds, hold person or shield of faith. Failure – 2d8 poison and your hit point maximum drops by that much until a long rest.

Restorative Blood

Greenish blood – the source of a naga’s strong regeneration.

Use: a healing potion made with it heals one extra die.

Statblock

Based on Nord Games – Foraging, Harvesting (p. 210); SRD 5.1 (size) – part descriptions rewritten in our own words.