Green Dragon Wyrmling · CR 2
Type: Dragon · Size: Medium · Grade: Low (capacity 10 MP) Harvest check: Medicine, Survival or a fitting tool · see Harvesting Creatures
Harvest
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Specific parts
| Part | Classification | Grade | Capacity | Check | Load · portions | Drawback damage | Ruin damage |
|---|---|---|---|---|---|---|---|
| Green Draconic Wyrmling Blood | Unique | Low | 10 | Medicine or Survival 10 | light · 1 | – | Necrotic, Poison |
| Green Draconic Wyrmling Heart | Creature Part, Unique | Low | 10 | Medicine or Survival 10 | light · 1 | Necrotic, Piercing | – |
| Simple Gills | Unique | Medium | 100 | Medicine or Survival 15 | light · 1 | Necrotic, Slashing | Acid, Fire |
| Skull | Bone, Trophy | Low | 10 | Medicine or Survival 10 | heavy · 1 | Bludgeoning, Force, Thunder | – |
| Teeth | Trophy | Low | 10 | Medicine or Survival 10 | medium · 1 | Bludgeoning, Force, Thunder | – |
| Wyrmling Poisonbreath Sac | Toxin, Unique | Low | 10 | Medicine or Survival 10 | light · 1 | Necrotic, Piercing | – |
Drawback damage: +5 DC for each listed type the creature took during the fight. Ruin damage: the part is ruined if the creature took any listed type. See Damage to parts.
Trait parts
Grade = the creature’s grade (Low), DC 10.
- Detoxin – from Poison
- Ossicle Bones – from Blindsight
- Night Eyes – from Darkvision
- Aerial Locomotion Structure – from Flight (wings)
- Aquatic Locomotion Structure – from Swim
Part descriptions
Green Draconic Wyrmling Blood
Steaming, green dragon blood with a faint arcane spark in it.
Use: can replace the magic ink for copying spells into a spellbook – it covers up to 10 gp of ink.
Green Draconic Wyrmling Heart
A sickly-green, leathery dragon heart with a dim glow – said to hold the dragon’s pride and might.
Use: eat it (action) and make a DC 10 Wisdom save. Success – you can’t be frightened for 1 minute.
Simple Gills
Layered, feathery membranes that let a creature breathe underwater.
Good for: water-breathing items (minor fit).
Wyrmling Poisonbreath Sac
A sac from beside a dragon’s lungs, full of choking green poison gas.
Use: throw it and it bursts into a 5-foot-radius cloud that seeps through gaps and around corners. Each creature in it makes a DC 10 Constitution save, taking 6d6 poison damage on a failure or half on a success.
Good for: poisons and poison-gas items.
Statblock
Green Dragon Wyrmling – SRD 5.2
Medium Dragon, Lawful Evil
AC 17 · HP 38 (7d8 + 7) · Speed 30 ft., Fly 60 ft., Swim 30 ft.
Score Save Score Save STR 15 (+2) +2 INT 14 (+2) +2 DEX 12 (+1) +3 WIS 11 (+0) +2 CON 13 (+1) +1 CHA 13 (+1) +1 Skills Perception +4, Stealth +3
Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Blindsight 10 ft.; Passive Perception 14
Languages Draconic
CR 2 (XP 450; PB +2)
Traits
Amphibious. The dragon can breathe air and water.
Actions
Multiattack. The dragon makes two Rend attacks.
Rend. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (1d10 + 2) Slashing damage plus 3 (1d6) Poison damage.
Poison Breath (Recharge 5–6). Constitution Saving Throw: DC 11, each creature in a 15-foot Cone. Failure: 21 (6d6) Poison damage. Success: Half damage.
Statblock from the System Reference Document 5.2 (CC-BY 4.0). See Credits and License.
Based on Nord Games – Foraging, Harvesting (p. 158); SRD 5.1 (size) – part descriptions rewritten in our own words.