Bronze Dragon Wyrmling · CR 2
Type: Dragon · Size: Medium · Grade: Low (capacity 10 MP) Harvest check: Medicine, Survival or a fitting tool · see Harvesting Creatures
Harvest
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Specific parts
| Part | Classification | Grade | Capacity | Check | Load · portions | Drawback damage | Ruin damage |
|---|---|---|---|---|---|---|---|
| Bronze Draconic Wyrmling Blood | Unique | Low | 10 | Medicine or Survival 10 | light · 1 | – | Necrotic, Poison |
| Bronze Draconic Wyrmling Heart | Creature Part, Unique | Low | 10 | Medicine or Survival 10 | light · 1 | Necrotic, Piercing, Poison | – |
| Simple Gills | Unique | Medium | 100 | Medicine or Survival 15 | light · 1 | Necrotic, Slashing | Acid, Fire |
| Skull | Bone, Trophy | Low | 10 | Medicine or Survival 10 | heavy · 1 | Bludgeoning, Force, Thunder | – |
| Teeth | Trophy | Low | 10 | Medicine or Survival 10 | medium · 1 | Bludgeoning, Force, Thunder | – |
| Wyrmling Electric Gland | Elemental (Air), Unique | Low | 10 | Medicine or Survival 10 | light · 1 | Necrotic, Piercing, Poison | – |
| Wyrmling Repulsionbreath Sac | Unique | Low | 10 | Medicine or Survival 10 | light · 1 | Cold, Force, Piercing | – |
Drawback damage: +5 DC for each listed type the creature took during the fight. Ruin damage: the part is ruined if the creature took any listed type. See Damage to parts.
Trait parts
Grade = the creature’s grade (Low), DC 10.
- Shockproof Hide – from Lightning
- Ossicle Bones – from Blindsight
- Night Eyes – from Darkvision
- Aerial Locomotion Structure – from Flight (wings)
- Aquatic Locomotion Structure – from Swim
Part descriptions
Bronze Draconic Wyrmling Blood
Dark-brown dragon blood with a faint arcane spark in it.
Use: can replace the magic ink for copying spells into a spellbook – it covers up to 10 gp of ink.
Bronze Draconic Wyrmling Heart
A metallic-brown, leathery dragon heart with a dim glow – said to hold the dragon’s pride and might.
Use: eat it (action) and make a DC 10 Wisdom save. Success – you can’t be frightened for 1 minute.
Simple Gills
Layered, feathery membranes that let a creature breathe underwater.
Good for: water-breathing items (minor fit).
Wyrmling Electric Gland
A throat gland that smells sharply of a coming storm; it brews the fluid behind a dragon’s breath.
Use: swallow it (action) and make a DC 10 Constitution save. Failure – you take 1d10 lightning damage. Success – you breathe lightning in a 15-foot line, 5 feet wide; each creature there makes a DC 10 Dexterity save, taking 2d10 lightning damage on a failure or half on a success.
Good for: breath and lightning items.
Wyrmling Repulsionbreath Sac
A sac from beside a dragon’s lungs, full of colourless gas that pushes everything away when released.
Use: throw it and it bursts in a 5-foot radius. Each creature there makes a DC 11 Strength save or is pushed 30 feet away from the burst.
Good for: force damage and items that push creatures or objects (minor fit).
Statblock
Bronze Dragon Wyrmling – SRD 5.2
Medium Dragon, Lawful Good
AC 15 · HP 39 (6d8 + 12) · Speed 30 ft., Fly 60 ft., Swim 30 ft.
Score Save Score Save STR 17 (+3) +3 INT 12 (+1) +1 DEX 10 (+0) +2 WIS 11 (+0) +2 CON 15 (+2) +2 CHA 15 (+2) +2 Skills Perception +4, Stealth +2
Immunities Lightning
Senses Darkvision 60 ft., Blindsight 10 ft.; Passive Perception 14
Languages Draconic
CR 2 (XP 450; PB +2)
Traits
Amphibious. The dragon can breathe air and water.
Actions
Multiattack. The dragon makes two Rend attacks.
Rend. Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Slashing damage.
Lightning Breath (Recharge 5–6). Dexterity Saving Throw: DC 12, each creature in a 40-foot-long, 5-footwide Line. Failure: 16 (3d10) Lightning damage. Success: Half damage.
Repulsion Breath. Strength Saving Throw: DC 12, each creature in a 30-foot Cone. Failure: The target is pushed up to 30 feet straight away from the dragon and has the Prone condition.
Statblock from the System Reference Document 5.2 (CC-BY 4.0). See Credits and License.
Based on Nord Games – Foraging, Harvesting (p. 155); SRD 5.1 (size) – part descriptions rewritten in our own words.