Blue Dragon Wyrmling · CR 3

Type: Dragon · Size: Medium · Grade: Medium (capacity 100 MP) Harvest check: Medicine, Survival or a fitting tool · see Harvesting Creatures

Harvest

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Specific parts

PartClassificationGradeCapacityCheckLoad · portionsDrawback damageRuin damage
Blue Draconic Wyrmling BloodUniqueLow10Medicine or Survival 10light · 1–Necrotic, Poison
Blue Draconic Wyrmling HeartCreature Part, UniqueLow10Medicine or Survival 10light · 1Necrotic, Piercing, Poison–
SkullBone, TrophyLow10Medicine or Survival 10heavy · 1Bludgeoning, Force, Thunder–
TeethTrophyLow10Medicine or Survival 10medium · 1Bludgeoning, Force, Thunder–
Wyrmling Electric GlandElemental (Air), UniqueLow10Medicine or Survival 10light · 1Necrotic, Piercing, Poison–

Drawback damage: +5 DC for each listed type the creature took during the fight. Ruin damage: the part is ruined if the creature took any listed type. See Damage to parts.

Trait parts

Grade = the creature’s grade (Medium), DC 15.

Part descriptions

Blue Draconic Wyrmling Blood

Dark-blue dragon blood with a faint arcane spark in it.

Use: can replace the magic ink for copying spells into a spellbook – it covers up to 10 gp of ink.

Blue Draconic Wyrmling Heart

A blue-tinted, leathery dragon heart with a dim glow – said to hold the dragon’s pride and might.

Use: eat it (action) and make a DC 10 Wisdom save. Success – you can’t be frightened for 1 minute.

Wyrmling Electric Gland

A throat gland that smells sharply of a coming storm; it brews the fluid behind a dragon’s breath.

Use: swallow it (action) and make a DC 10 Constitution save. Failure – you take 1d10 lightning damage. Success – you breathe lightning in a 15-foot line, 5 feet wide; each creature there makes a DC 10 Dexterity save, taking 2d10 lightning damage on a failure or half on a success.

Good for: breath and lightning items.

Statblock

Based on Nord Games – Foraging, Harvesting (p. 154); SRD 5.1 (size) – part descriptions rewritten in our own words.