Giant Owl · CR 1/4
Type: Beast · Size: Large · Grade: Low (capacity 10 MP) Harvest check: Medicine, Survival or a fitting tool · see Harvesting Creatures
Harvest
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Specific parts
| Part | Classification | Grade | Capacity | Check | Load · portions | Drawback damage | Ruin damage |
|---|---|---|---|---|---|---|---|
| Feather | Feather | Low | 10 | Medicine or Survival 10 | medium · 20 | Acid, Fire, Necrotic | – |
| Talons | Creature Part, Trophy | Low | 10 | Medicine or Survival 10 | medium · 1 | Bludgeoning, Force, Thunder | – |
Drawback damage: +5 DC for each listed type the creature took during the fight. Ruin damage: the part is ruined if the creature took any listed type. See Damage to parts.
Trait parts
Grade = the creature’s grade (Low), DC 10.
- Night Eyes – from Darkvision
- Nerva Magna – from Keen Senses
- Aerial Locomotion Structure – from Flight (wings)
Statblock
Giant Owl – SRD 5.2
Large Celestial, Neutral
AC 12 · HP 19 (3d10 + 3) · Speed 5 ft., Fly 60 ft.
Score Save Score Save STR 13 (+1) +1 INT 10 (+0) +0 DEX 15 (+2) +2 WIS 14 (+2) +4 CON 12 (+1) +1 CHA 10 (+0) +0 Skills Perception +6, Stealth +6
Resistances Necrotic, Radiant
Senses Darkvision 120 ft.; Passive Perception 16
Languages Celestial; understands Common, Elvish, and Sylvan but can’t speak them
CR 1/4 (XP 50; PB +2)
Traits
Flyby. The owl doesn’t provoke an Opportunity Attack when it flies out of an enemy’s reach.
Actions
Talons. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (1d10 + 2) Slashing damage.
Spellcasting. The owl casts one of the following spells, requiring no spell components and using Wisdom as the spellcasting ability: At will: Detect Evil and Good, Detect Magic · 1/Day each: Clairvoyance
Statblock from the System Reference Document 5.2 (CC-BY 4.0). See Credits and License.