Giant Hyena · CR 1
Type: Beast · Size: Large · Grade: Low (capacity 10 MP) Harvest check: Medicine, Survival or a fitting tool · see Harvesting Creatures
Harvest
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Specific parts
| Part | Classification | Grade | Capacity | Check | Load · portions | Drawback damage | Ruin damage |
|---|---|---|---|---|---|---|---|
| Pelt | Creature Part, Hide, Trophy | Low | 10 | Medicine or Survival 10 | heavy · 20 | Necrotic, Slashing | Acid, Fire |
Drawback damage: +5 DC for each listed type the creature took during the fight. Ruin damage: the part is ruined if the creature took any listed type. See Damage to parts.
Statblock
Giant Hyena – SRD 5.2
Large Beast, Unaligned
AC 12 · HP 45 (6d10 + 12) · Speed 50 ft.
Score Save Score Save STR 16 (+3) +3 INT 2 (−4) −4 DEX 14 (+2) +2 WIS 12 (+1) +1 CON 14 (+2) +2 CHA 7 (−2) −2 Skills Perception +3
Senses Darkvision 60 ft.; Passive Perception 13
Languages None
CR 1 (XP 200; PB +2)
Actions
Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 10 (2d6 + 3) Piercing damage.
Bonus Actions
Rampage (1/Day). Immediately after dealing damage to a creature that was already Bloodied, the hyena can move up to half its Speed, and it makes one Bite attack.
Statblock from the System Reference Document 5.2 (CC-BY 4.0). See Credits and License.