Giant Centipede · CR 1/4
Type: Beast · Size: Small · Grade: Low (capacity 10 MP) Harvest check: Medicine, Survival or a fitting tool · see Harvesting Creatures
Harvest
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Specific parts
| Part | Classification | Grade | Capacity | Check | Load · portions | Drawback damage | Ruin damage |
|---|---|---|---|---|---|---|---|
| Mandibles | Creature Part, Trophy | Low | 10 | Medicine or Survival 10 | medium · 1 | Bludgeoning, Force, Thunder | – |
| Poison Glands | Toxin | Medium | 100 | Medicine or Survival 15 | light · 1 | Necrotic, Piercing, Poison | – |
Drawback damage: +5 DC for each listed type the creature took during the fight. Ruin damage: the part is ruined if the creature took any listed type. See Damage to parts.
Trait parts
Grade = the creature’s grade (Low), DC 10.
- Ossicle Bones – from Blindsight
- Ascenders – from Climb
Statblock
Giant Centipede – SRD 5.2
Small Beast, Unaligned
AC 14 · HP 9 (2d6 + 2) · Speed 30 ft., Climb 30 ft.
Score Save Score Save STR 5 (−3) −3 INT 1 (−5) −5 DEX 14 (+2) +2 WIS 7 (−2) −2 CON 12 (+1) +1 CHA 3 (−4) −4 Senses Blindsight 30 ft.; Passive Perception 8
Languages None
CR 1/4 (XP 50; PB +2)
Actions
Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Piercing damage, and the target has the Poisoned condition until the start of the centipede’s next turn.
Statblock from the System Reference Document 5.2 (CC-BY 4.0). See Credits and License.