Rarity decides how much MP an item needs at least and how long the final ritual takes. The materials’ total capacity must reach the minimum (Portions and capacity); the typical core grade shows what that usually takes for a weapon-sized item.

RarityMin MP permanentMin MP consumableTypical core gradeRitualValue at minimum
Common5025Low4–8 hours100 / 50 gp
Uncommon200100Medium1 day400 / 200 gp
Rare2,0001,000High3 days4,000 / 2,000 gp
Very rare20,00010,000Supreme1 week40,000 / 20,000 gp
Legendary100,00050,000Mythic1 month200,000 / 100,000 gp

+ a special slot on top if the item should have a special ability (Special slot).

Anchored in 2024

  • 2024 crafting costs are 50 / 200 / 2,000 / 20,000 / 100,000 gp, and consumables cost half. Min MP = the 2024 cost.
  • 2024 times are 5 / 10 / 50 / 125 / 250 days. Here time is driven by Charging + ritual instead, and is usually much shorter.
  • 2024 value is 2 × crafting cost. The same applies here.

Time

Total time = making the mundane item (2024: days = price ÷ 10 for non-magical items) + charging + ritual. Use the Charging Calculator to work it out.