Specter · CR 1
Type: Undead · Size: Medium · Grade: Low (capacity 10 MP) Harvest check: Medicine, Survival or a fitting tool · see Harvesting Creatures
Harvest
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Specific parts
| Part | Classification | Grade | Capacity | Check | Time | Drawback damage | Ruin damage |
|---|---|---|---|---|---|---|---|
| Ectoplasm | Creature Part, Psychotropic | Low | 10 | Medicine or Survival 10 | 1 minute | Force | Radiant |
Drawback damage: +5 DC for each listed type the creature took during the fight. Ruin damage: the part is ruined if the creature took any listed type. See Damage to parts.
Statblock
Specter – SRD 5.2
Medium Undead, Chaotic Evil
AC 12 · HP 22 (5d8) · Speed 30 ft., Fly 50 ft. (hover)
Score Save Score Save STR 1 (−5) −5 INT 10 (+0) +0 DEX 14 (+2) +2 WIS 10 (+0) +0 CON 11 (+0) +0 CHA 11 (+0) +0 Resistances Acid, Bludgeoning, Cold, Fire, Lightning, Piercing, Slashing, Thunder
Immunities Necrotic, Poison
Condition Immunities Charmed, Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious
Senses Darkvision 60 ft.; Passive Perception 10
Languages Understands Common plus one other language but can’t speak
CR 1 (XP 200; PB +2)
Traits
Incorporeal Movement. The specter can move through other creatures and objects as if they were Difficult Terrain. It takes 5 (1d10) Force damage if it ends its turn inside an object.
Sunlight Sensitivity. While in sunlight, the specter has Disadvantage on ability checks and attack rolls.
Actions
Life Drain. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (2d6) Necrotic damage. If the target is a creature, its Hit Point maximum decreases by an amount equal to the damage taken.
Statblock from the System Reference Document 5.2 (CC-BY 4.0). See Credits and License.