Minotaur · CR 3
Type: Monstrosity · Size: Large · Grade: Medium (capacity 100 MP) Harvest check: Medicine, Survival or a fitting tool · see Harvesting Creatures
Harvest
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Specific parts
| Part | Classification | Grade | Capacity | Check | Load · portions | Drawback damage | Ruin damage |
|---|---|---|---|---|---|---|---|
| Horn | Creature Part, Trophy | Medium | 100 | Medicine or Survival 15 | medium · 1 | Bludgeoning, Force, Thunder | – |
| Maze Mind | Psychotropic, Unique | Medium | 100 | Medicine or Survival 15 | light · 1 | Necrotic, Poison | Psychic |
Drawback damage: +5 DC for each listed type the creature took during the fight. Ruin damage: the part is ruined if the creature took any listed type. See Damage to parts.
Trait parts
Grade = the creature’s grade (Medium), DC 15.
- Night Eyes – from Darkvision
Part descriptions
Maze Mind
Minotaur brain tissue that holds the creature’s built-in sense of direction and iron memory.
Good for: navigation items (minor fit).
Statblock
Minotaur – SRD 5.1
Large Monstrosity, Chaotic Evil
AC 14 · HP 76 (9d10+27) · Speed 40 ft.
Score Save Score Save STR 18 (+4) +4 INT 6 (−2) −2 DEX 11 (+0) +0 WIS 16 (+3) +3 CON 16 (+3) +3 CHA 9 (−1) −1 Skills Perception +7
Senses Darkvision 60 ft.; Passive Perception 17
Languages Abyssal
CR 3 (XP 700; PB +2)
Traits
Charge. If the minotaur moves at least 10 ft. straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be pushed up to 10 ft. away and knocked prone.
Labyrinthine Recall. The minotaur can perfectly recall any path it has traveled.
Reckless. At the start of its turn, the minotaur can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn.
Actions
Greataxe. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) slashing damage.
Gore. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.
Statblock from the System Reference Document 5.1 (CC-BY 4.0). See Credits and License.
Based on Nord Games – Foraging, Harvesting (p. 210); SRD 5.1 (size) – part descriptions rewritten in our own words.