Mimic · CR 2

Type: Monstrosity · Size: Medium · Grade: Low (capacity 10 MP) Harvest check: Medicine, Survival or a fitting tool · see Harvesting Creatures

Harvest

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Specific parts

PartClassificationGradeCapacityCheckLoad · portionsDrawback damageRuin damage
Acid GlandsToxinLow10Medicine or Survival 10light · 8Necrotic, Piercing, Poison–
Morphing HeartCreature Part, UniqueMedium100Medicine or Survival 15light · 1Necrotic, Piercing, Poison–
Sticky GooUniqueMedium100Medicine or Survival 15light · 1NecroticAcid, Fire
TeethTrophyLow10Medicine or Survival 10medium · 1Bludgeoning, Force, Thunder–

Drawback damage: +5 DC for each listed type the creature took during the fight. Ruin damage: the part is ruined if the creature took any listed type. See Damage to parts.

Trait parts

Grade = the creature’s grade (Low), DC 10.

Part descriptions

Morphing Heart

A shapeless, fleshy heart covered in sharp-smelling goo – thought to power a mimic’s shapechanging.

Good for: items that change shape or appearance (minor fit), e.g. a wand of polymorph.

Sticky Goo

The slick, sticky coat of a mimic – a natural glue.

Good for: binding and glue items (minor fit), e.g. sovereign glue.

Statblock

Based on Nord Games – Foraging, Harvesting (p. 209); SRD 5.1 (size) – part descriptions rewritten in our own words.